import java.util.Vector;
public class AutoPlayer implements Runnable {
private RequestDispatcher requestDispatcher;
public AutoPlayer(RequestDispatcher requestDispatcher) {
this.requestDispatcher = requestDispatcher;
}
public static void main(String[] args) {
HashMap<String, Game> games = new HashMap<String, Game>();
RequestDispatcher rd = new RequestDispatcher(games);
Vector<Thread> threads = new Vector<Thread>();
for (int i = 0; i < 10; i++) {
AutoPlayer autoPlayer = new AutoPlayer(rd);
Thread thread = new Thread(autoPlayer);
threads.add(thread);
thread.start();
}
for (int i = 0; i < threads.size(); i++) {
try {
threads.get(i).join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
@Override
public void run() {
PlayResponse response = null;
for (int i = 0; i < 1000; i++) {
byte[] numbers = requestDispatcher.cardRequest();
try {
response = new PlayResponse();
requestDispatcher.process("Lucky", 10, numbers, response);
} catch (UnknownGameException e) {
e.printStackTrace();
}
if (response != null) {
System.out.println("[" + Thread.currentThread() + "] total requests:" + requestDispatcher.generatedCards);
}
}
}
}
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